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In Lost: Via DomusModifica

In the video game Lost: Via Domus, the Incident Room is revealed to be on the other side of the concrete wall in the Swan. The room contains a large reactor and other severely-damaged equipment. The reactor is tilted to one side, discharging electricity, and also a water-like fluid -likely used to keep the reactor coils cool. This section of the Swan appeared on the blast door map, but hasn't been seen in the show itself.

File:Lost-games-011.jpg
File:IncidentComputer.jpg

The Incident Room was accessed by a tunnel and a large locked door near the Swan. The reactor has the appearance of two large electromagnetic coils suspended over the drill shaft. (vdx05) Unlike the rest of the Swan, the Incident Room's machinery is falling apart and in need of repair, likely due to the Incident.

In LostModifica

Dr. Pierre Chang explains in the Swan Orientation film that the station was originally built as a laboratory (The Incident room) to study the electromagnetic energy, but not long after the experiments began there was an Incident in which the the 108 minute protocol was created. ("Orientamento")

When Sayid first visited the Swan he tried to find a way past the concrete wall, but it was too thick to get through. Sayid told Jack that "The last time I heard of concrete being poured over everything in this way was Chernobyl." ("Tutti odiano Hugo")

There is a location displayed on blast door map, connected to the Swan. ("Chiusura")

In 1977, the Swan was being constructed. It is unknown if the laboratory was functioning or not at this time. ("Namaste") ("Il padre che non c'era") ("L'incidente, prima parte") It is possible that after the Incident in 1977 that the laboratory was built with the reactor to help stabilize the electromagnetism, but then another "incident" occurred; forcing them to seal off the laboratory.

It is possible that the crater seen in LA X Part 1 was the laboratory due to its circularity, and size. ("Los Angeles LA X, prima parte")

Il computerModifica

The Incident Room has its own computer, much like the one in the geodome. The Others sent a message to Elliott through it that read, "Elliott Maslow. We know what you did. And we will find you." (vdx05)

Look e DesignModifica

The look and design for the "Incident Room" came from never before seen blueprints given to the developers by the Lost crew for the game. Although the game has been stated to be non-canon, the designs are the creators' intended layout for the blocked sections of the Swan station.

VisitatoriModifica

Picture Name First visit Last visit Reason for Visit
Elliott Maslow "" "" Went to the Incident Room because his compass led him there. He received a message from the Others via the Incident Room computer.

Domande senza rispostaModifica

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Per le teorie su queste domande, vedi: La stanza dell'Incidente/Theories

Vedi ancheModifica

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